Saturday, March 26, 2011

Rigging

One thing about blogging is that one really only finds something to write about at the end of the day if they've let their mind wander, or they've experienced something intellectually stimulating and had time to mull it over. Today wasn't one of those days, though it was fairly productive on the hobby-front. Spent all day learning and trying out a new 3D character facial rigging technique, thanks to a very handy video tutorial series online. Here's the mostly-done result:


Not perfect, but better than any facial rig I've done before - by far. Work every minute of the 9+ hours it took me to learn / do this - not including the model itself, just the rigging of the face - using shape-keys driven by bones.

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